public Freestyle() { this.InitializeComponent(); View = new ViewModel.ViewModel(); if (!APPDATA.app_data.Views.Contains(View)) { APPDATA.app_data.Views.Add(View); } userTools = UserToolsManager.GetInstance().GetTools(); controller = new Controllers.Geometry.Controllers(1); }
public Game() { this.InitializeComponent(); View = new ViewModel.ViewModel(); if (!APPDATA.app_data.Views.Contains(View)) { APPDATA.app_data.Views.Add(View); } userTools = UserToolsManager.GetInstance().GetTools(); init(); }