/*************删除角色***************************/
    /// <summary>
    /// 当点击delete按钮的回调处理
    /// </summary>
    private void OnClickBtnCallback()
    {
        string currentSelectRoleNickName = string.Empty;

        for (int i = 0; i < m_roleList.Count; i++)
        {
            if (m_roleList[i].RoleId == m_currentRoleId)
            {
                currentSelectRoleNickName = m_roleList[i].RoleNickName;
                break;
            }
        }

        m_uiSceneSelectRoleView.OnClickDeleteButton(currentSelectRoleNickName, OnDeleteRoleComfirmButtonClickCallback);
        Debug.Log("删除角色开始");
    }