/// <summary>
    /// 对新建角色按钮点击的响应
    /// </summary>
    private void OnBtnCreateRoleCallback()
    {
        m_bIsCreateRole = true;

        m_uiSceneSelectRoleView.SetUICreateRoleShow(true);
        DeleteSelectRole();

        //克隆角色
        CloneCreateRole();

        //显示创建角色场景模型
        this.SetCreateRoleSceneModelShow(true);

        //销毁已有角色界面职业信息预设
        m_uiSceneSelectRoleView.DestorySelectRoleItemInfo();
    }