private void Awake() { OnOsmFileParsed = new MultithreadedOsmFileParserEvent(); OnGeoJSONParsed = new MultithreadedOsmGeoJSONParserEvent(); OnTileRemoved = new TileEvent(); Tilemap = new Tilemap(new Tile(0, 0, Zoom)); }
IEnumerator HandleBranch() { int value = 0; if (currentEvent.diceCheck != DiceType.none) { Dice diceToRoll = null; if (currentEvent.diceCheck == DiceType.explore) { diceToRoll = FindObjectOfType <DiceContainer>().currentExploreDice; } else if (currentEvent.diceCheck == DiceType.combat) { diceToRoll = FindObjectOfType <DiceContainer>().currentCombatDice; } playerDice.SetActive(true); DiceRoller diceRoller = playerDice.GetComponent <DiceRoller>(); diceRoller.TriggerDiceRoll(diceToRoll); while (diceRoller.isRolling) { yield return(null); } Side resultSide = diceToRoll.sides[diceRoller.resultIndex]; value = resultSide.value; } TileEvent nextEvent = currentEvent.options[currentEvent.eventBranch.GetBranch(value)].nextEvent; MoveToNextEvent(nextEvent); }
public void MoveToNextEvent(TileEvent eventToUpdate) { StopAllCoroutines(); UpdateEvent(eventToUpdate); StartCoroutine(HandleEvent()); }
// Paint tile void OnTileEvent(object sender, TileEvent e) { switch (e.Type) { case TileEventType.CompletedBuild: buildDisplay1.MarkCompleted(e.X, e.Y); break; case TileEventType.StartedBuild: buildDisplay1.MarkRunning(e.X, e.Y); break; case TileEventType.FailedBuild: buildDisplay1.MarkFailed(e.X, e.Y); break; //I added this case TileEventType.AlreadyBuilt: buildDisplay1.MarkAlreadyBuilt(e.X, e.Y); break; case TileEventType.ToBuild: buildDisplay1.MarkToBeDone(e.X, e.Y); break; case TileEventType.BuiltByOther: buildDisplay1.MarkDoneByother(e.X, e.Y); break; } }
public void ValidateOrder(TileEvent tileEvent) { var todo = objectives[0]; foreach (var objective in objectives) { //ignore this entry if it was completed if (objective.tileEvent.completed) { continue; } //store the current objective and exit loop todo = objective; break; } if (todo.tileEvent == tileEvent) { Manager.Instance.bgmPlayer.Queue(todo.BGMChange); tileEvent.indicator.GetComponent <MeshRenderer>().material.color = Color.white; tileEvent.indicator.GetComponent <MeshRenderer>().material.SetColor(EmissionColor, Color.white);; tileEvent.completed = true; } }
public void Check() { if (player.GetActionUI() > 0) { tileEvent = currentTile.GetComponent <TileEvent> (); player.SetActionUI(-1); uiC.CheckUI(tileEvent); } }
private void Start() { PlayerPrefs.DeleteAll(); cookiesEvent = new CookiesTileEvent(3); cakeEvent = new CakeTileEvent(10); vitaminEvent = new VitaminTileEvent(5); specialTileEvent = new SpecialTileEvent(7); }
public void OnTileEvent(TileEvent tileEvent, Character character) { TileBehavior tileBehavior = _TileBehaviors[(int)tileEvent]; if (tileBehavior != null) { tileBehavior.Execute(character, this); } }
public static void TriggerEvent(string eventName, TaskableBase location) { TileEvent thisEvent = null; if (instance.tileEventDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.Invoke(location); } }
// Start is called before the first frame update void Start() { PlayerPrefs.DeleteAll(); cookiesEvent = new CookiesTileEvent(3); cakeEvent = new CakeTileEvent(10); PointOfInterestWithEvents.OnPointOfInterestEntered += PointOfInterestWithEvents_OnPointOfInterestEntered; }
void UpdateEvent(TileEvent eventToUpdate) { for (int i = 0; i < eventButtons.buttons.Length; i++) { eventButtons.buttons[i].gameObject.SetActive(false); } currentEvent = eventToUpdate; eventTextBox.EnqueueDescriptions(currentEvent.descriptions); }
public static TileBehavior CreateTileBehavior(TileType tileType, TileEvent tileEvent) { TileBehaviorFactoryBase factory = _TileBehaviorFactories[(int)tileType, (int)tileEvent]; if (factory != null) { return(factory.CreateTileBehavior()); } return(null); }
void Start() { PlayerPrefs.DeleteAll(); cookiesEvent = new MatchTileEvent(3); cakeEvent = new MatchTileEvent(10); candyEvent = new MatchTileEvent(5); foreach (var poi in FindObjectsOfType <PointOfInterest>()) { poi.Register_Observer(this); } }
void Start() { PlayerPrefs.DeleteAll(); //Buat event cookiesEvent = new CookiesTileEvent(3); cakeEvent = new CakeTileEvent(10); gumEvent = new GumTileEvent(5); timeEvent = new TimeTileEvent(); StartCoroutine(registerDelay()); }
public override void Execute() { var database = LogTile.DB; String query = "SELECT * FROM LogTile WHERE X BETWEEN @0 AND @1 AND Y BETWEEN @2 and @3 AND Date > @4 ORDER BY id DESC;"; var events = new List<TileEvent>(); using (var reader = database.QueryReader(query, ply.TileX - args.radius, ply.TileX + args.radius, ply.TileY - args.radius, ply.TileY + args.radius, (LogTile.helper.GetTime() - args.since))) { while (reader.Read()) { var e = new TileEvent(reader.Get<int>("X"), reader.Get<int>("Y"), LogTile.helper.INTtoString(reader.Get<int>("IP")), reader.Get<string>("Name"), LogTile.helper.getAction(reader.Get<int>("Action")), reader.Get<int>("TileType"), reader.Get<int>("Date")); events.Add(e); } } if (args.page <= 0) { ply.SendMessage("There are " + Math.Ceiling(events.Count / 7.0) + " pages. (" + events.Count + "edits)"); for (var i = 0; i < Math.Min(6, events.Count); i++) { ply.SendMessage(events[i].parseEvent()); } } else if (events.Count > 0) { int index = 0; try { for (var i = ((args.page - 1) * 7) - 1; i < Math.Min(args.page * 7 - 1, events.Count); i++) { index = i; ply.SendMessage(events[i].parseEvent()); } } // try catch ( ArgumentOutOfRangeException exception ) { Console.WriteLine( string.Format( "Argument Range Exception! eventsCount: {0}, argsPage: {1}, i: {2}, ply: {3}", events.Count, args.page, index, ply.Name ) ); } // catch } else { ply.SendMessage("No results found.", Color.Green); } ply.SendMessage("Edits made: " + events.Count, Color.Green); }
void Start() { PlayerPrefs.DeleteAll(); //Buat event cookiesEvent = new CookiesTileEvent(3); cakeEvent = new CakeTileEvent(10); foreach (var poi in FindObjectsOfType <PointOfInterest>()) { poi.RegisterObserver(this); } }
public static void StopListening(string eventName, UnityAction <TaskableBase> listener) { if (instance == null) { return; } TileEvent thisEvent = null; if (instance.tileEventDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.RemoveListener(listener); } }
void Start() { PlayerPrefs.DeleteAll(); ActivateAchievementBanner(false); cakeEvent = new CakeTileEvent(5); candyEvent = new CandyTileEvent(6); cookiesEvent = new CookiesTileEvent(2); donutEvent = new DonutTileEvent(3); lollipopEvent = new LollipopTileEvent(4); vitaminEvent = new VitaminTileEvent(7); PointOfInterestWithEvent.OnPointOfInterestEntered += PointOfInterestWithEvent_OnPointOfInterestEntered; }
public static void StartListening(string eventName, UnityAction <TaskableBase> listener) { TileEvent thisEvent = null; if (instance.tileEventDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.AddListener(listener); } else { thisEvent = new TileEvent(); thisEvent.AddListener(listener); instance.tileEventDictionary.Add(eventName, thisEvent); } }
public void CheckUI(TileEvent te) { tileEvent = te; popupUI.SetActive(true); popupUI.transform.GetChild(0).transform.GetChild(0).GetComponent <Text> ().text = te.GetNameE(); popupUI.transform.GetChild(1).transform.GetChild(0).GetComponent <Text> ().text = te.GetDescription(); if (tileEvent.GetTType().Equals("Void") || tileEvent.GetTType().Equals("Checked")) { popupUI.transform.GetChild(2).gameObject.SetActive(false); } else { popupUI.transform.GetChild(2).gameObject.SetActive(true); } }
void OnTileEvent(object sender, TileEvent e) { switch (e.Type) { case TileEventType.CompletedBuild: buildDisplay1.MarkCompleted(e.X, e.Y); break; case TileEventType.StartedBuild: buildDisplay1.MarkRunning(e.X, e.Y); break; case TileEventType.FailedBuild: buildDisplay1.MarkFailed(e.X, e.Y); break; } }
void Start() { PlayerPrefs.DeleteAll(); ActivateAchievementBanner(false); cakeEvent = new CakeTileEvent(5); candyEvent = new CandyTileEvent(6); cookiesEvent = new CookiesTileEvent(2); donutEvent = new DonutTileEvent(3); lollipopEvent = new LollipopTileEvent(4); vitaminEvent = new VitaminTileEvent(7); foreach (var point in FindObjectsOfType <PointOfInterest>()) { point.RegisterObserver(this); } }
public override void Execute() { var database = LogTile.DB; String query = "SELECT * FROM LogTile WHERE X BETWEEN @0 AND @1 AND Y BETWEEN @2 and @3 AND Date > @4 ORDER BY id DESC;"; var events = new List<TileEvent>(); using (var reader = database.QueryReader(query, ply.TileX - args.radius, ply.TileX + args.radius, ply.TileY - args.radius, ply.TileY + args.radius, (LogTile.helper.GetTime() - args.since))) { while (reader.Read()) { var e = new TileEvent(reader.Get<int>("X"), reader.Get<int>("Y"), LogTile.helper.INTtoString(reader.Get<int>("IP")), reader.Get<string>("Name"), LogTile.helper.getAction(reader.Get<int>("Action")), reader.Get<int>("TileType"), reader.Get<int>("Date")); events.Add(e); } } if (args.page <= 0) { ply.SendMessage("There are " + Math.Ceiling(events.Count / 7.0) + " pages. (" + events.Count + "edits)"); for (var i = 0; i < Math.Min(6, events.Count); i++) { ply.SendMessage(events[i].parseEvent()); } } else if (events.Count > 0) { for (var i = ((args.page - 1) * 7) - 1; i < Math.Min(args.page * 7 - 1, events.Count); i++) { ply.SendMessage(events[i].parseEvent()); } } else { ply.SendMessage("No results found.", Color.Green); } ply.SendMessage("Edits made: " + events.Count, Color.Green); }
public virtual void Initalize(GameObject button, PathNode node, Vector2Int gridPos) { if (!initialized) { gridButton = button.GetComponent <TileButton>(); UpdateGridButtonPosition(); gridButton.Deactivate(); onEnter = new TileEvent(); onExit = new TileEvent(); onActivate = new TileEvent(); neighbors = new Dictionary <Direction, GridSpace>(); pathNode = node; gridPosition = gridPos; SetUpToolTips(); initialized = true; } }
private static void HandleTileEvent(TileEvent tileEvent) { var manager = GlobalManager.GetManager <TileManager>(); switch ((TileEvent.Events)tileEvent.Action) { case TileEvent.Events.PointerChanged: manager.PointerChanged((EventPointerChanged)tileEvent); break; case TileEvent.Events.TileMouseEvent: manager.TileMouseEvent((EventTileMouseEvent)tileEvent); break; case TileEvent.Events.MovementTypeChanged: manager.MovementTypeChanged((EventMovementTypeChanged)tileEvent); break; default: throw new ArgumentOutOfRangeException(string.Format("TileEvent '{0}' is not handled in the EventDispatcher.", tileEvent.Action)); } }
public void UpdateOptionButtons(TileEvent eventToUpdate) { for (int i = 0; i < eventToUpdate.options.Length; i++) { Text optionButtonLabel = eventButtons.buttons[i].transform.GetComponentInChildren <Text>(); optionButtonLabel.text = eventToUpdate.options[i].label; eventButtons.buttons[i].GetComponent <Image>().color = new Color(1f, 1f, 1f, 1f); optionButtonLabel.color = new Color(1f, 1f, 1f, 1f); if (eventToUpdate.options[i].nextEvent == null) { continue; } if (!eventToUpdate.options[i].nextEvent.CanMove()) { eventButtons.buttons[i].GetComponent <Image>().color = new Color(0.5f, 0.5f, 0.5f, 1f); optionButtonLabel.color = new Color(0.5f, 0.5f, 0.5f, 1f); } } }
// TileEvent public override void Dispatch(TileEvent tileEvent, Vector2Int desiredTilePosition, Character character) { _Tiles[desiredTilePosition.x, desiredTilePosition.y].OnTileEvent(tileEvent, character); }
public void NotifyileLoadStart(TileEvent eventArgs) { OnTileLoadStart?.Invoke(this, eventArgs); }
public void NotifyLoad(TileEvent eventArgs) { OnLoad?.Invoke(this, eventArgs); }
public override void Dispatch(TileEvent tileEvent, Vector2Int desiredTilePosition, Character character) { }
public abstract void Dispatch(TileEvent tileEvent, Vector2Int desiredTilePosition, Character character);
public void AddTileEvent(TileEvent _TileEvent) { m_Events.Add(_TileEvent); }