void Start() { animator = GetComponentInChildren <Animator>(); raycast = new ThirdPersonRaycast { StartPointPlayer = this.transform, StartPointCamera = cam, ReferencePointCamera = camTarget, Range = range, LayerMask = layerMask, EnableDebugMode = enableDebugMode }; }
void Start() { //Debug.Log(BitmaskHelper.ConvertBitmaskToString(layerMask)); BitmaskHelper.GetBitmask(LayerMask.NameToLayer("Player"), out layerMask, true); raycast = new ThirdPersonRaycast { StartPointPlayer = player, StartPointCamera = cam, ReferencePointCamera = camTarget, Range = range, LayerMask = layerMask, EnableDebugMode = false }; }