private void Awake() { _thirdPersonUserControl = GetComponent <ThirdPersonUserControl>(); _thirdPersonAnimation = GetComponent <ThirdPersonAnimation>(); _weaponMono = GetComponent <WeaponMono>(); _powerUpInventory = GetComponent <PowerUpInventory>(); _rigidbody = GetComponent <Rigidbody>(); }
private void Awake() { _characterController = GetComponent <CharacterController>(); _thirdPersonAnimation = GetComponent <ThirdPersonAnimation>(); }
private void Awake() { _characterMono = GetComponent <CharacterMono>(); _thirdPersonAnimation = GetComponent <ThirdPersonAnimation>(); }