public static void TargetByResource(TargetByResourceMacroEventArgs e) { Mobile m = e.Mobile; Item tool = e.Tool; HarvestSystem system = null; HarvestDefinition def = null; object toHarvest; if (tool is IHarvestTool) { system = ((IHarvestTool)tool).HarvestSystem; } if (system != null) { switch (e.ResourceType) { case 0: // ore if (system is Mining) def = ((Mining)system).OreAndStone; break; case 1: // sand if (system is Mining) def = ((Mining)system).Sand; break; case 2: // wood if (system is Lumberjacking) def = ((Lumberjacking)system).Definition; break; case 3: // grave if (TryHarvestGrave(m)) return; break; case 4: // red shrooms if (TryHarvestShrooms(m)) return; break; } if (def != null && FindValidTile(m, def, out toHarvest)) { system.StartHarvesting(m, tool, toHarvest); return; } system.OnBadHarvestTarget(m, tool, new LandTarget(new Point3D(0, 0, 0), Map.Felucca)); } }
public static void TargetByResourceMacro(NetState ns, PacketReader pvSrc) { int length = pvSrc.Size; int Command = pvSrc.ReadInt16(); Serial serial = pvSrc.ReadInt32(); int resourcetype = pvSrc.ReadInt16(); if (serial.IsItem) { TargetByResourceMacroEventArgs e = new TargetByResourceMacroEventArgs(ns, World.FindItem(serial), resourcetype); EventSink.InvokeTargetByResourceMacro(e); } }
public void InvokeTargetByResourceMacro( TargetByResourceMacroEventArgs e ) { if ( TargetByResourceMacro != null ) TargetByResourceMacro( e ); }
public void TargetByResourceMacro( GameClient ns, PacketReader pvSrc ) { /*int command = */ pvSrc.ReadInt16(); Serial serial = pvSrc.ReadInt32(); int resourceType = pvSrc.ReadInt16(); if ( serial.IsItem ) { TargetByResourceMacroEventArgs e = new TargetByResourceMacroEventArgs( ns, World.Instance.FindItem( serial ), resourceType ); EventSink.Instance.InvokeTargetByResourceMacro( e ); } }