// Use this for initialization void Start () { if (data == null) data = GetComponent<StrawberryComponent> (); if (renderer == null){ Transform berry_mesh = transform.Find("StrawberryMesh/Berry"); if (berry_mesh != null){ renderer = berry_mesh.GetComponent<Renderer>(); } } if (renderer != null){ if (material == null){ material = new Material(renderer.material); } bump_map = renderer.material.GetTexture("_BumpMap"); renderer.material = material; } }
// Use this for initialization public void Start () { if (data == null) data = GetComponent<StrawberryComponent> (); Initialize(); }