// Use this for initialization
	void Start () {
		if (data == null)
			data = GetComponent<StrawberryComponent> ();
		if (renderer == null){
			Transform berry_mesh = transform.Find("StrawberryMesh/Berry");
			if (berry_mesh != null){
				renderer = berry_mesh.GetComponent<Renderer>();
			}
		}
		if (renderer != null){
			if (material == null){
				material = new Material(renderer.material);
			}
			bump_map = renderer.material.GetTexture("_BumpMap");
			renderer.material = material;
		}
	}
	// Use this for initialization
	public void Start () {
		if (data == null)
			data = GetComponent<StrawberryComponent> ();
		Initialize();
	}