public override bool HandleImport(SpriteProject CharSet, SpriteEditor Editor) { var data = Util.FromASMData(editInput.Text); if (data == null) { return(false); } Editor.ImportFromData(data); return(true); }
public override bool HandleImport(SpriteProject CharSet, SpriteEditor Editor) { string binaryText = editInput.Text.Replace(" ", "").Replace("\r", "").Replace("\n", ""); GR.Memory.ByteBuffer data = new GR.Memory.ByteBuffer(binaryText); if (data == null) { return(false); } Editor.ImportFromData(data); return(true); }
public override bool HandleImport(SpriteProject Project, SpriteEditor Editor) { ByteBuffer data; if (checkHexData.Checked) { data = Util.FromBASICHex(editInput.Text); } else { data = Util.FromBASIC(editInput.Text); } Editor.ImportFromData(data); return(true); }