public void Start() { GameEvents.onVesselChange.Add(OnVesselChange); GameEvents.onSetSpeedMode.Add(OnSetSpeedMode); //GameEvents.OnGameSettingsApplied.Add(OnGameSettingsApplied); //GameEvents.OnGameSettingsWritten.Add(OnGameSettingsWritten); GameEvents.onGameUnpause.Add(OnGameUnpause); display = GameObject.FindObjectOfType <SpeedDisplay>(); settings = HighLogic.CurrentGame.Parameters.CustomParams <SpeedUnitAnnexSettings>(); settings2 = HighLogic.CurrentGame.Parameters.CustomParams <SpeedUnitAnnexSettings2>(); if (settings.overrideFAR) { CreateFARReflections(); ToggleFARDisplay(); } display.textSpeed.enableWordWrapping = false; display.textTitle.enableWordWrapping = false; display.textTitle.fontSize = display.textTitle.fontSize / 1.15f; SetFinalName(FlightGlobals.speedDisplayMode); //Log("Font: "+display.textSpeed.font); // NotoSans-Regular SDF }
public void OnGUI() { if (display == null) { display = GameObject.FindObjectOfType <SpeedDisplay>(); if (display != null) { display.textTitle.fontSize /= 1.15f; } } }
private void Start() { groundChecker = GetComponentInChildren <GroundCheck>(); try { speedDisplayObj = FindObjectOfType <SpeedDisplay>(); } catch (NullReferenceException e) { } wallChecker = GetComponentInChildren <WallCheck>(); }
public void Start() { //Log("OnStart()"); display = GameObject.FindObjectOfType <SpeedDisplay>(); settings = HighLogic.CurrentGame.Parameters.CustomParams <SpeedUnitAnnexSettings>(); display.textSpeed.enableWordWrapping = false; display.textTitle.enableWordWrapping = false; display.textTitle.fontSize = display.textTitle.fontSize / 1.15f; }
/// <summary> /// Called when drawn /// </summary> public void OnGUI() { if (display == null) { display = GameObject.FindObjectOfType <SpeedDisplay>(); if (display != null) { stockSpeedFontSize = display.textSpeed.fontSize; stockTitleFontSize = display.textTitle.fontSize; } } if (ToolBarEnabled) { ConfigurationWindow = GUI.Window(100, ConfigurationWindow, OnWindow, "Speed Unit Changer", HighLogic.Skin.window); } }
public void Start() { GameEvents.onVesselChange.Add(onVesselChange); GameEvents.onSetSpeedMode.Add(onSetSpeedMode); GameEvents.OnGameSettingsApplied.Add(OnGameSettingsApplied); display = GameObject.FindObjectOfType <SpeedDisplay>(); settings = HighLogic.CurrentGame.Parameters.CustomParams <SpeedUnitAnnexSettings>(); display.textSpeed.enableWordWrapping = false; display.textTitle.enableWordWrapping = false; display.textTitle.fontSize = display.textTitle.fontSize / 1.15f; SetFinalName(FlightGlobals.speedDisplayMode); //Log("Font: "+display.textSpeed.font); // NotoSans-Regular SDF }
public void ChangeSurfVelocity() { // No need to build the string if (!(allEnabled && enabled)) { return; } active = false; //DaMichel: Avoid conflict between multiple vessels in physics range. We only want to show the speed of the active vessel. if (FlightGlobals.ActiveVessel != _vessel) { return; } //DaMichel: Keep our fingers off of this also if there is no atmosphere (staticPressure <= 0) if (FlightGlobals.speedDisplayMode != FlightGlobals.SpeedDisplayModes.Surface || _vessel.atmDensity <= 0) { return; } if (SpeedDisplay.Instance == null) { return; } double unitConversion = 1; string unitString; // = "m/s"; string caption; if (unitMode == SurfaceVelUnit.KNOTS) { unitConversion = 1.943844492440604768413343347219; unitString = surfUnit_str[1]; } else if (unitMode == SurfaceVelUnit.KM_H) { unitConversion = 3.6; unitString = surfUnit_str[3]; } else if (unitMode == SurfaceVelUnit.MPH) { unitConversion = 2.236936; unitString = surfUnit_str[2]; } else { unitString = surfUnit_str[0]; } if (velMode == SurfaceVelMode.TAS) { caption = surfModel_str[0]; velString = (_vessel.srfSpeed * unitConversion).ToString("F1") + unitString; } else { if (velMode == SurfaceVelMode.IAS) { caption = surfModel_str[1]; //double densityRatio = (FARAeroUtil.GetCurrentDensity(_vessel) / 1.225); velString = (CalculateIAS() * unitConversion).ToString("F1") + unitString; } else if (velMode == SurfaceVelMode.EAS) { caption = surfModel_str[2]; velString = (CalculateEAS() * unitConversion).ToString("F1") + unitString; } else // if (velMode == SurfaceVelMode.MACH) { caption = surfModel_str[3]; velString = _vessel.mach.ToString("F3"); } } active = true; SpeedDisplay UI = SpeedDisplay.Instance; if (UI.textSpeed == null || UI.textTitle == null) { return; } UI.textTitle.text = caption; UI.textSpeed.text = velString; }
public void ChangeSurfVelocity() { active = false; //DaMichel: Avoid conflict between multiple vessels in physics range. We only want to show the speed of the active vessel. if (FlightGlobals.ActiveVessel != _vessel) { return; } //DaMichel: Keep our fingers off of this also if there is no atmosphere (staticPressure <= 0) if (FlightGlobals.speedDisplayMode != FlightGlobals.SpeedDisplayModes.Surface || _vessel.atmDensity <= 0) { return; } if (SpeedDisplay.Instance == null) { return; } double unitConversion = 1; string unitString;// = "m/s"; string caption; if (unitMode == SurfaceVelUnit.KNOTS) { unitConversion = 1.943844492440604768413343347219; unitString = surfUnit_str[1]; } else if (unitMode == SurfaceVelUnit.KM_H) { unitConversion = 3.6; unitString = surfUnit_str[3]; } else if (unitMode == SurfaceVelUnit.MPH) { unitConversion = 2.236936; unitString = surfUnit_str[2]; } else { unitString = surfUnit_str[0]; } if (velMode == SurfaceVelMode.TAS) { caption = surfModel_str[0]; velString = (_vessel.srfSpeed * unitConversion).ToString("F1") + unitString; } else { if (velMode == SurfaceVelMode.IAS) { caption = surfModel_str[1]; //double densityRatio = (FARAeroUtil.GetCurrentDensity(_vessel) / 1.225); double pressureRatio = FARAeroUtil.RayleighPitotTubeStagPressure(_vessel.mach); //stag pressure at pitot tube face / ambient pressure double velocity = pressureRatio - 1; velocity *= _vessel.staticPressurekPa * 1000 * 2; velocity /= 1.225; velocity = Math.Sqrt(velocity); velString = (velocity * unitConversion).ToString("F1") + unitString; } else if (velMode == SurfaceVelMode.EAS) { caption = surfModel_str[2]; double densityRatio = (FARAeroUtil.GetCurrentDensity(_vessel) / 1.225); velString = (_vessel.srfSpeed * Math.Sqrt(densityRatio) * unitConversion).ToString("F1") + unitString; } else// if (velMode == SurfaceVelMode.MACH) { caption = surfModel_str[3]; velString = _vessel.mach.ToString("F3"); } } active = true; SpeedDisplay UI = SpeedDisplay.Instance; if (UI.textSpeed == null || UI.textTitle == null) { return; } UI.textTitle.text = caption; UI.textSpeed.text = velString; }
void Awake() { _instance = this; musicManager = this.GetComponent <AudioSource>(); }