public void DisparaAudio(SoundEffectID s) { DisparaAudio(s.ToString()); }
public void PlaySfx(SoundEffectID s) { PlaySfx(s.ToString()); }
public void Instantiate3dSound(Transform T, SoundEffectID som, float spartial = 1) { Instantiate3dSound(T, (AudioClip)Resources.Load(som.ToString()), spartial); }
public void Instantiate3dSound(Vector3 pos, SoundEffectID som, float spartial = 1) { Instantiate3dSound(pos, (AudioClip)Resources.Load(som.ToString()), spartial); }