void Start() { mSprite = (exSprite)GetComponent<exSprite>(); mIsActive = false; mIsStartup = false; mAI = (SkillAI)gameObject.AddComponent("SkillAI"); }
/// <summary> /// /// </summary> /// <returns></returns> private string GetProfileSkills() { var profileSkills = ""; profileSkills += "\t\taiLevelPreset=" + AILevelPreset.ToString(CultureInfo.InvariantCulture) + ";" + Helpers.NewLine() + Helpers.NewLine() + "\t\tclass CustomAILevel" + Helpers.NewLine() + "\t\t{" + Helpers.NewLine() + "\t\t\tskillAI=" + SkillAI.ToString(CultureInfo.InvariantCulture) + ";" + Helpers.NewLine() + "\t\t\tprecisionAI=" + PrecisionAI.ToString(CultureInfo.InvariantCulture) + ";" + Helpers.NewLine() + "\t\t};" + Helpers.NewLine(); return(profileSkills); }