Exemple #1
0
 public ShortIteratorNode Add(ShortIteratorNode element)
 {
     size++;
     heap[size] = element;
     UpHeap();
     return(heap[1]);
 }
Exemple #2
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        /// <summary>
        /// (non-Javadoc)
        /// see com.browseengine.bobo.api.ShortFacetIterator#nextShort()
        /// </summary>
        /// <returns></returns>
        public override short NextShort()
        {
            if (!HasNext())
            {
                throw new IndexOutOfRangeException("No more facets in this iteration");
            }

            ShortIteratorNode node = _queue.Top();

            _facet = node.CurFacet;
            int next = TermShortList.VALUE_MISSING;

            count = 0;
            while (HasNext())
            {
                node = _queue.Top();
                next = node.CurFacet;
                if ((next != -1) && (next != _facet))
                {
                    return(_facet);
                }
                count += node.CurFacetCount;
                if (node.Fetch(1))
                {
                    _queue.UpdateTop();
                }
                else
                {
                    _queue.Pop();
                }
            }
            return(TermShortList.VALUE_MISSING);
        }
Exemple #3
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        /// <summary>
        /// This version of the next() method applies the minHits from the _facet spec before returning the _facet and its hitcount
        /// </summary>
        /// <param name="minHits">the minHits from the _facet spec for CombinedFacetAccessible</param>
        /// <returns>The next _facet that obeys the minHits</returns>
        public override string Next(int minHits)
        {
            int qsize = _queue.Size();

            if (qsize == 0)
            {
                _facet = TermShortList.VALUE_MISSING;
                count  = 0;
                return(null);
            }

            ShortIteratorNode node = _queue.Top();

            _facet = node.CurFacet;
            count  = node.CurFacetCount;
            while (true)
            {
                if (node.Fetch(minHits))
                {
                    node = _queue.UpdateTop();
                }
                else
                {
                    _queue.Pop();
                    if (--qsize > 0)
                    {
                        node = _queue.Top();
                    }
                    else
                    {
                        // we reached the end. check if this _facet obeys the minHits
                        if (count < minHits)
                        {
                            _facet = TermShortList.VALUE_MISSING;
                            count  = 0;
                            return(null);
                        }
                        break;
                    }
                }
                short next = node.CurFacet;
                if (next != _facet)
                {
                    // check if this _facet obeys the minHits
                    if (count >= minHits)
                    {
                        break;
                    }
                    // else, continue iterating to the next _facet
                    _facet = next;
                    count  = node.CurFacetCount;
                }
                else
                {
                    count += node.CurFacetCount;
                }
            }
            return(Format(_facet));
        }
Exemple #4
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            private void UpHeap()
            {
                int i = size;
                ShortIteratorNode node = heap[i]; // save bottom node
                int j = (int)(((uint)i) >> 1);

                while (j > 0 && (node.CurFacet < heap[j].CurFacet))
                {
                    heap[i] = heap[j]; // shift parents down
                    i       = j;
                    j       = (int)(((uint)j) >> 1);
                }
                heap[i] = node; // install saved node
            }
Exemple #5
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 public CombinedShortFacetIterator(List <ShortFacetIterator> iterators, int minHits)
     : this(iterators.Count)
 {
     _iterators = iterators;
     foreach (ShortFacetIterator iterator in iterators)
     {
         ShortIteratorNode node = new ShortIteratorNode(iterator);
         if (node.Fetch(minHits))
         {
             _queue.Add(node);
         }
     }
     _facet = TermShortList.VALUE_MISSING;
     count  = 0;
 }
Exemple #6
0
 /// <summary>
 /// Removes and returns the least element of the PriorityQueue in log(size)
 /// time.
 /// </summary>
 /// <returns></returns>
 public ShortIteratorNode Pop()
 {
     if (size > 0)
     {
         ShortIteratorNode result = heap[1]; // save first value
         heap[1]    = heap[size];            // move last to first
         heap[size] = null;                  // permit GC of objects
         size--;
         DownHeap();                         // adjust heap
         return(result);
     }
     else
     {
         return(null);
     }
 }
Exemple #7
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 public virtual ShortIteratorNode InsertWithOverflow(ShortIteratorNode element)
 {
     if (size < maxSize)
     {
         Put(element);
         return(null);
     }
     else if (size > 0 && !(element.CurFacet < heap[1].CurFacet))
     {
         ShortIteratorNode ret = heap[1];
         heap[1] = element;
         AdjustTop();
         return(ret);
     }
     else
     {
         return(element);
     }
 }
Exemple #8
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            private void DownHeap()
            {
                int i = 1;
                ShortIteratorNode node = heap[i]; // save top node
                int j = i << 1;                   // find smaller child
                int k = j + 1;

                if (k <= size && (heap[k].CurFacet < heap[j].CurFacet))
                {
                    j = k;
                }
                while (j <= size && (heap[j].CurFacet < node.CurFacet))
                {
                    heap[i] = heap[j]; // shift up child
                    i       = j;
                    j       = i << 1;
                    k       = j + 1;
                    if (k <= size && (heap[k].CurFacet < heap[j].CurFacet))
                    {
                        j = k;
                    }
                }
                heap[i] = node; // install saved node
            }
Exemple #9
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 public virtual bool Insert(ShortIteratorNode element)
 {
     return(InsertWithOverflow(element) != element);
 }
Exemple #10
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 public void Put(ShortIteratorNode element)
 {
     size++;
     heap[size] = element;
     UpHeap();
 }
 public CombinedShortFacetIterator(List<ShortFacetIterator> iterators, int minHits)
     : this(iterators.Count)
 {
     _iterators = iterators;
     foreach (ShortFacetIterator iterator in iterators)
     {
         ShortIteratorNode node = new ShortIteratorNode(iterator);
         if (node.Fetch(minHits))
             _queue.Add(node);
     }
     _facet = TermShortList.VALUE_MISSING;
     count = 0;
 }
 public virtual ShortIteratorNode InsertWithOverflow(ShortIteratorNode element)
 {
     if (size < maxSize)
     {
         Put(element);
         return null;
     }
     else if (size > 0 && !(element.CurFacet < heap[1].CurFacet))
     {
         ShortIteratorNode ret = heap[1];
         heap[1] = element;
         AdjustTop();
         return ret;
     }
     else
     {
         return element;
     }
 }
 public virtual bool Insert(ShortIteratorNode element)
 {
     return InsertWithOverflow(element) != element;
 }
 public ShortIteratorNode Add(ShortIteratorNode element)
 {
     size++;
     heap[size] = element;
     UpHeap();
     return heap[1];
 }
 public void Put(ShortIteratorNode element)
 {
     size++;
     heap[size] = element;
     UpHeap();
 }