private void ExecuteAddScene() { var scene = new Scene(); var sceneViewModel = new SceneViewModel { Index = SceneViewModels.Count + 1, Scene = scene }; Story.Scenes.Add(scene); SceneViewModels.Add(sceneViewModel); }
public void CreateSceneViewModel(object parameter) { var sceneViewModel = new SceneViewModel(@"C:\Repos\NovahTracer\Source\Novah.Tracer.Client\Scenes\LensScene.xml", 1920, 1080, 1080 / 10); SceneViewModels.Add(sceneViewModel); foreach (var chunk in sceneViewModel.Scene.Chunks) { ChunksToProcess.Add(chunk); } }
public void CreateSceneViewModel(object parameter) { var sceneViewModel = new SceneViewModel(@"C:\Repos\Pix\Source\TestScene.xml", 640, 480, 480 / 2); SceneViewModels.Add(sceneViewModel); var random = new Random(); foreach (var chunk in sceneViewModel.Scene.Chunks.OrderBy(_ => random)) { ChunksToProcess.Add(chunk); } }