Exemple #1
0
 public virtual void Start()
 {
     m_ISceneOwer = SceneM.GetCurIScene();
     if (SceneM.IsLoading)
     {
         m_ISceneOwer = SceneM.GetLoadingIScene();
     }
     if (null != m_ISceneOwer)
     {
         m_ISceneOwer.AddSceneObj(this);
     }
 }
Exemple #2
0
 //public GameObject m_body;
 // Use this for initialization
 public virtual void Start()
 {
     gameObject.SetActive(bAutoActive);
     m_ISceneOwer = SceneM.GetCurIScene();
     if (SceneM.IsLoading)
     {
         m_ISceneOwer = SceneM.GetLoadingIScene();
     }
     if (null != m_ISceneOwer)
     {
         m_ISceneOwer.AddSceneObj(this);
     }
 }