public bool IsKeyUp(SadConsole.Input.Keys key) => !SFML.Window.Keyboard.IsKeyPressed(key.ToSFML());
public bool IsKeyUp(SadConsole.Input.Keys key) => _keyboard.IsKeyUp((Microsoft.Xna.Framework.Input.Keys)key);
public bool IsKeyUp(SadConsole.Input.Keys key) => !SFML.Window.Keyboard.IsKeyPressed(key.ToSFML());
public bool IsKeyUp(SadConsole.Input.Keys key) => _keyboard.IsKeyUp((Microsoft.Xna.Framework.Input.Keys)key);