/// <summary> /// Use this for initialization. /// </summary> void Start() { //followXForm = GameObject.FindWithTag("Player").transform; follow = followXForm.parent.GetComponent <SC_CharacterController>(); //parentRig = this.transform.root; curLookDir = followXForm.forward; lookDir = followXForm.forward; //Position and parent a GameObject where first person view should be firstPersonCamPos = new CameraPosition ( "First Person Camera", new Vector3(0.0f, 1.6f, 0.2f), new GameObject().transform, follow.transform ); }
public void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponent <SC_CharacterController>(); }
// Use this for initialization void Start() { waterSpray.SetActive(false); player = GameObject.FindGameObjectWithTag("Player").GetComponent <SC_CharacterController>(); }