public virtual void FlagForCancel() { if (this._state == RunnableInstanceState.Running) { this._state = RunnableInstanceState.Canceling; } }
public virtual bool TryFinish() { if (this._state == RunnableInstanceState.Finished) { this._state = RunnableInstanceState.Dead; return(true); } else { return(false); } }
public virtual bool TryCancel() { if (this._state == RunnableInstanceState.Canceling) { this._state = RunnableInstanceState.Dead; return(true); } else { return(false); } }
public virtual bool TryUnPause() { if (this._state == RunnableInstanceState.Paused) { this._state = RunnableInstanceState.Running; return(true); } else { return(false); } }
public virtual bool TryStart() { if (this._state == RunnableInstanceState.Waiting) { this._state = RunnableInstanceState.Running; return(true); } else { return(false); } }