protected override void Print() { for (int i = 0; i < items.Length; i++) { Text t = items[i].GetComponentInChildren <Text>(); t.text = "Stage " + (i + 1).ToString(); Image img = items[i].GetComponent <Image>(); img.overrideSprite = ResourceImages.GetStageImage(i); } }
public void SetNextStage() { stageImage.overrideSprite = ResourceImages.GetStageImage(level); enemy.Set(level); level += 1; }