private void OnRenderedTile(RenderedTileEventArgs e) { if (RenderedTile != null) { RenderedTile(this, e); } }
private void RenderedTileHandler(object sender, RenderedTileEventArgs e) { if (this.progressRegions[e.TileNumber] == null) { this.progressRegions[e.TileNumber] = e.RenderedRegion; } }