public PvZChooseSystem(Game game, PvZGrowButtonFactoryBank btnFB, UIControlManager uiMan, IPvZGameCurrency currency) : base(game) { this.buttonFB = btnFB; this.uiManager = uiMan; _currency = currency; }
public PvZGrowSystem(Game game) { this.game = game; this.shadowFB = new PvZPlantShadowFactoryBank(this.game); this.buttonFB = new PvZGrowButtonFactoryBank(this.shadowFB); }