Exemple #1
0
 public void FloatAway()
 {
     transform.SetParent(null);
     m_Rigidbody.isKinematic = false;
     m_Rigidbody.useGravity  = true;
     m_Rigidbody.AddForce(new Vector3(Random.Range(0f, 0.5f), 0f, Random.Range(0f, 0.5f)), ForceMode.VelocityChange);
     m_floating = true;
     m_Prop.ActivateAllBehaviors();
     m_Prop.PauseMyCollisions(0.5f);
 }