public void Toggle() { IsOpen = !IsOpen; openGraphics.SetActive(IsOpen); closedGraphics.SetActive(!IsOpen); doorCollisionObject.SetActive(!IsOpen); Promaja.Refresh(); if (IsOpen) { if (openClip) { openClip.Play2D(0.5f); } } else { if (closeClip) { closeClip.Play2D(0.5f); } } if (mixer) { mixer.SetFloat("City Lowpass", IsOpen ? 13000 : 200); mixer.SetFloat("City Volume", IsOpen ? 0 : -5); } }
public void Toggle() { IsProzorOpen = !IsProzorOpen; openGraphics.SetActive(IsProzorOpen); closedGraphics.SetActive(!IsProzorOpen); Promaja.Refresh(); if (IsOpen) { pickupClip?.Play2D(soundVolume); } else { putClip?.Play2D(soundVolume); } }