private void projDrawer(object o, PaintEventArgs e) { int projWidth = 25; int projHeight = 25; Proj s = o as Proj; e.Graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.None; e.Graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Low; e.Graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighSpeed; Image image = projectileSprite[s.GetOwner() % projectileSprite.Length]; e.Graphics.DrawImage(image, -(projHeight / 2), -(projWidth / 2), projWidth, projHeight); }