public override void ProgressChang(IAbstractMachine activationMachine, System.ComponentModel.ProgressChangedEventArgs entitiesState) { base.ProgressChang(activationMachine, entitiesState); if (entitiesState.UserState is string) { ProgressList.Add(String.Format("{0:T}: {1}", DateTime.Now, (String)entitiesState.UserState)); } }
public IProgressStatus Complete() { var notFinal = ProgressList.Where(s => !s.IsFinal).ToArray(); if (notFinal.Any()) { Assume.Fail(TextUtil.LineSeparate("Completing with non-final status:", // Not L10N TextUtil.LineSeparate(notFinal.Select(s => string.Format("{0} {1}% - {2}", s.State, s.PercentComplete, s.FilePath))))); // Not L10N } return(ChangeProp(ImClone(this), s => s._complete = true)); }
private void frm_ProgressList_Load(object sender, EventArgs e) { try { IsCancel = false; if (Work_List == null) { Work_List = new ProgressList(); //IsCancel = false; } this.Size = new Size(490, 90); groupBox1.Visible = false; pnl_btn.Visible = false; if (Work_List != null) { if (Work_List.Count > 0) { Work_List.Next(); this.Size = new Size(550, 300); groupBox1.Visible = true; pnl_btn.Visible = true; Work_List[Work_List.CurrentIndex].Status = eProgressStatus.Processing; foreach (var item in Work_List) { dgv_list.Rows.Add(item.SerialNo, item.Work_Title, item.Status); if (item.Status == eProgressStatus.Done) { dgv_list.Rows[dgv_list.RowCount - 1].DefaultCellStyle.BackColor = Color.LightGreen; } dgv_list.Rows[dgv_list.RowCount - 1].Selected = false; } //dgv_list.Rows[Work_List.CurrentIndex].Selected = true; dgv_list.Rows[Work_List.CurrentIndex].DefaultCellStyle.BackColor = Color.Yellow; //dgv_list.Rows[Work_List.CurrentIndex]. dgv_list.FirstDisplayedScrollingRowIndex = Work_List.CurrentIndex; } } } catch (ThreadAbortException ex1) { } catch (Exception ex) { } On = true; //Thread.Sleep(1000); timer1.Start(); timer2.Start(); }
private void MenuFilePreferences_Click(object sender, EventArgs e) { int tasks = Configuration.MaxConcurrentTasks; SettingsForm.Show(this); for (int i = tasks; i < Configuration.MaxConcurrentTasks; i++) { AddTaskScheduler(); } for (int i = Configuration.MaxConcurrentTasks; i < tasks; i++) { RemoveTaskScheduler(ProgressList.OrderBy(p => p.Tasks.Count).LastOrDefault()); } }
static void ProgressListSample() { var widget = new ProgressList("plist"); widget.Width = 20; widget.Margin.All = 1; widget.Items.Add(new ProgressItem() { Text = "Item A" }); widget.Items.Add(new ProgressItem() { Text = "Item B" }); widget.Items.Add(new ProgressItem() { Text = "Item C" }); var random = new Random(); Player.Mount(widget); do { widget.Items[random.Next(widget.Items.Count)].PerformStep(); Thread.Sleep(500); } while (!AreTasksFinished()); Console.WriteLine("--END--"); bool AreTasksFinished() { return(100 == widget.Items.Select(s => s.Value).Sum() / widget.Items.Count); } }