public bool OnAccept(CloneObjectParameters parameters) { // Do the cloning string originalName = mFileData.GetNameForCloning(); string potentialNewNodeName = parameters.TransformParameter(originalName); if (potentialNewNodeName.Length <= 1) { MessageBox.Show("You must enter a name longer than 1 character for the clone!"); return(false); } if (potentialNewNodeName.Equals(originalName)) { MessageBox.Show("You must enter a new unique name for the clone!"); return(false); } HashSet <string> dependencies = ModuleDataManager.GetInstance().PreviewCloneDependencies(mFileData, parameters); HashSet <string> savedUnwantedItems = mPreviewCallback != null?mPreviewCallback.GetSavedUnwantedItems() : null; mPreviewCallback = new PreviewCloneFileCallback(mViewer, mFileData, parameters); mPreviewCallback.SetUnwantedItems(savedUnwantedItems); PreviewCloneDialog dialog = new PreviewCloneDialog("Creating " + potentialNewNodeName, dependencies, mPreviewCallback); DialogResult result = dialog.ShowDialog(); if (result != DialogResult.OK) { return(false); } return(true); }
public bool OnAccept(CloneObjectParameters parameters) { // Do the cloning string originalName = mFileData.GetNameForCloning(); string potentialNewNodeName = parameters.TransformParameter(originalName); if (potentialNewNodeName.Length <= 1) { MessageBox.Show("You must enter a name longer than 1 character for the clone!"); return false; } if (potentialNewNodeName.Equals(originalName)) { MessageBox.Show("You must enter a new unique name for the clone!"); return false; } HashSet<string> dependencies = ModuleDataManager.GetInstance().PreviewCloneDependencies(mFileData, parameters); HashSet<string> savedUnwantedItems = mPreviewCallback != null ? mPreviewCallback.GetSavedUnwantedItems() : null; mPreviewCallback = new PreviewCloneFileCallback(mViewer, mFileData, parameters); mPreviewCallback.SetUnwantedItems(savedUnwantedItems); PreviewCloneDialog dialog = new PreviewCloneDialog("Creating " + potentialNewNodeName, dependencies, mPreviewCallback); DialogResult result = dialog.ShowDialog(); if (result != DialogResult.OK) { return false; } return true; }