public void TrySelect_DropsConstraintConnectedSquareValues()
        {
            var puzzle = new Puzzle(4);
            var matrix = new ExactCoverMatrix(puzzle);

            new RowUniquenessConstraint().Constrain(puzzle, matrix);
            new ColumnUniquenessConstraint().Constrain(puzzle, matrix);

            int           valueIndex    = 0;
            PossibleValue possibleValue = matrix.GetSquare(new Coordinate(0, 1)).GetPossibleValue(valueIndex);

            Assert.True(possibleValue.TrySelect());

            ConstraintHeader constraintA = possibleValue.FirstLink.Constraint;
            ConstraintHeader constraintB = possibleValue.FirstLink.Right.Constraint;

            Assert.Equal(4, constraintA.GetLinks().Count());
            Assert.Equal(4, constraintB.GetLinks().Count());
            foreach (Link link in constraintA.GetLinks())
            {
                if (link.PossibleSquare == possibleValue)
                {
                    continue;
                }
                Assert.Equal(PossibleSquareState.DROPPED, link.PossibleSquare.State);
            }
            foreach (Link link in constraintB.GetLinks())
            {
                if (link.PossibleSquare == possibleValue)
                {
                    continue;
                }
                Assert.Equal(PossibleSquareState.DROPPED, link.PossibleSquare.State);
            }
        }
        public void TrySelect_SelectsSquare()
        {
            var puzzle = new Puzzle(4);
            var matrix = new ExactCoverMatrix(puzzle);

            new RowUniquenessConstraint().Constrain(puzzle, matrix);
            new ColumnUniquenessConstraint().Constrain(puzzle, matrix);

            int           valueIndex    = 0;
            Square        square        = matrix.GetSquare(new Coordinate(0, 1));
            PossibleValue possibleValue = square.GetPossibleValue(valueIndex);

            Assert.True(possibleValue.TrySelect());

            Assert.Equal(PossibleSquareState.SELECTED, possibleValue.State);
        }
        public void Deselect_WithSelectedValue_SetsStateAndSquareCountCorrectly()
        {
            var puzzle = new Puzzle(4);
            var matrix = new ExactCoverMatrix(puzzle);

            new RowUniquenessConstraint().Constrain(puzzle, matrix);
            new ColumnUniquenessConstraint().Constrain(puzzle, matrix);

            int           valueIndex    = 0;
            Square        square        = matrix.GetSquare(new Coordinate(0, 1));
            PossibleValue possibleValue = square.GetPossibleValue(valueIndex);

            Assert.True(possibleValue.TrySelect());
            possibleValue.Deselect();

            Assert.Equal(PossibleSquareState.UNKNOWN, possibleValue.State);
            Assert.Equal(4, square.NumPossibleValues);
        }
        public void Deselect_WithSelectedValue_ReturnsDroppedRows()
        {
            var puzzle = new Puzzle(4);
            var matrix = new ExactCoverMatrix(puzzle);

            new RowUniquenessConstraint().Constrain(puzzle, matrix);
            new ColumnUniquenessConstraint().Constrain(puzzle, matrix);

            int           valueIndex    = 0;
            Square        square        = matrix.GetSquare(new Coordinate(0, 1));
            PossibleValue possibleValue = square.GetPossibleValue(valueIndex);

            Assert.True(possibleValue.TrySelect());
            possibleValue.Deselect();

            Link             linkA       = possibleValue.FirstLink;
            Link             linkB       = linkA.Right;
            ConstraintHeader constraintA = linkA.Constraint;
            ConstraintHeader constraintB = linkB.Constraint;

            Assert.False(constraintA.IsSatisfied);
            Assert.False(constraintB.IsSatisfied);
            Assert.Equal(4, constraintA.Count);
            Assert.Equal(4, constraintB.Count);
            foreach (Link link in constraintA.GetLinks())
            {
                if (link != linkA)
                {
                    Assert.Equal(PossibleSquareState.UNKNOWN, link.PossibleSquare.State);
                }
            }
            foreach (Link link in constraintB.GetLinks())
            {
                if (link != linkB)
                {
                    Assert.Equal(PossibleSquareState.UNKNOWN, link.PossibleSquare.State);
                }
            }
        }
        public void TrySelect_SatisfiesConstraints()
        {
            var puzzle = new Puzzle(4);
            var matrix = new ExactCoverMatrix(puzzle);

            new RowUniquenessConstraint().Constrain(puzzle, matrix);
            new ColumnUniquenessConstraint().Constrain(puzzle, matrix);

            int           valueIndex    = 0;
            PossibleValue possibleValue = matrix.GetSquare(new Coordinate(0, 1)).GetPossibleValue(valueIndex);

            Assert.True(possibleValue.TrySelect());

            ConstraintHeader constraintA = possibleValue.FirstLink.Constraint;
            ConstraintHeader constraintB = possibleValue.FirstLink.Right.Constraint;

            Assert.True(constraintA.IsSatisfied);
            Assert.True(constraintB.IsSatisfied);
            Assert.Equal(4, constraintA.Count);
            Assert.Equal(4, constraintB.Count);
            Assert.DoesNotContain(constraintA, matrix.GetUnsatisfiedConstraintHeaders());
            Assert.DoesNotContain(constraintB, matrix.GetUnsatisfiedConstraintHeaders());
        }