public async Task sendToAll(PointMessage message) { var newPoint = new Point(message.xPos, message.yPos); var addedPoint = bdService.AddPoint(newPoint); message.id = addedPoint.Id; await Clients.All.SendAsync("sendToAll", message); }
// Use this for initialization void Start() { pointPreserver = GameObject.FindGameObjectWithTag("PointPreserver"); PointMessage messenger = new PointMessage(); pointPreserver.SendMessage("SendScore", messenger); //int finalScore = messenger.score; Destroy(messenger); Destroy(pointPreserver); //pointResults.text = "Points: " + finalScore; }
void SendScore(PointMessage messenger) { messenger.score = this.score; }