Exemple #1
0
 // Start is called before the first frame update
 void Start()
 {
     TypeWriter = FindObjectOfType <TypewriterEffect>();
     BallRB     = Ball.GetComponent <Rigidbody>();
     PL2        = FindObjectOfType <PlayerLogic2>();
 }
Exemple #2
0
 // Start is called before the first frame update
 void Start()
 {
     PlayerLog2 = FindObjectOfType <PlayerLogic2>();
 }