public override void Execute(object data) { UIBoard board = MVC.GetView <UIBoard>(); if (board.M_Timer < 0.1f) { board.M_Timer += 20; } Game.M_Instance.M_GM.M_IsPause = false; Game.M_Instance.M_GM.M_IsPlay = true; PlayerAnim anim = MVC.GetView <PlayerAnim>(); anim.ContinuePlay(); }