public void SendPickup(IPlayerWeaponProcessor weaponProcessor, int entityId, int itemId, int category, int count) { PickupHandler.SendPickup(weaponProcessor, entityId, itemId, category, count); ProcessListener.OnItemPickup(weaponProcessor, itemId, category, count); }
public void SendPickup(int entityId, int itemId, int category, int count) { PickupHandler.SendPickup(entityId, itemId, category, count); }