Exemple #1
0
 private void OnTriggerStay2D(Collider2D collision)
 {
     ParentTilemap.SendMessage("OnTriggerStay2D", collision, SendMessageOptions.DontRequireReceiver);
 }
Exemple #2
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 private void OnCollisionStay(Collision collision)
 {
     ParentTilemap.SendMessage("OnCollisionStay", collision, SendMessageOptions.DontRequireReceiver);
 }
Exemple #3
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 private void OnTriggerStay(Collider other)
 {
     ParentTilemap.SendMessage("OnTriggerStay", other, SendMessageOptions.DontRequireReceiver);
 }
Exemple #4
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 private void OnCollisionExit2D(Collision2D collision)
 {
     ParentTilemap.SendMessage("OnCollisionExit2D", collision, SendMessageOptions.DontRequireReceiver);
 }