public void MaxParamterColumnWidthCanBeCustomized(string initialLongText, int maxParameterColumnWidth, string expectedDisplayText) { var summaryStyle = SummaryStyle.Default.WithMaxParameterColumnWidth(maxParameterColumnWidth); var parameter = new ParameterInstance(definition, initialLongText, summaryStyle); Assert.Equal(expectedDisplayText, parameter.ToDisplayText()); }
public ParameterInstance getParameter(string name) { ParameterInstance result = null; this.ERRCHECK(this.evt.getParameter(name, out result)); return(result); }
public ParameterData(ParameterInstance _parameterInstance, string _parameterName, float _minParameter, float _maxParameter, float _currentVale) { m_parameterInstance = _parameterInstance; m_parameterName = _parameterName; m_minIndex = _minParameter; m_maxIndex = _maxParameter; m_value = _currentVale; }
public void VeryLongParameterValuesAreTrimmed(string initialLongText, string expectedDisplayText) { var parameter = new ParameterInstance(definition, initialLongText); Assert.NotEqual(initialLongText, parameter.ToDisplayText()); Assert.Equal(expectedDisplayText, parameter.ToDisplayText()); }
private void StopOnFireEvent() { if (this.onFireEventInstance != null) { UnityUtil.ERRCHECK(this.onFireEventInstance.stop(STOP_MODE.ALLOWFADEOUT)); UnityUtil.ERRCHECK(this.onFireEventInstance.release()); this.onFireEventInstance = null; this.onFireHealthParameter = null; } }
private void StopBurningEvent() { if (this.burningEventInstance != null) { UnityUtil.ERRCHECK(this.burningEventInstance.stop(STOP_MODE.ALLOWFADEOUT)); this.burningEventInstance = null; this.sizeParameter = null; this.flareUpParameter = null; } }
/// <summary> /// Get all important information of ParameterInstance /// Return a parameterInfo with: /// -ParameterName /// -ParameterRange(start,end) /// </summary> /// <param name="instance">current ParameterInstance</param> /// <returns></returns> private ParameterData GetParameterName(ParameterInstance instance) { ///Create the parameter description ///useflue to get all information PARAMETER_DESCRIPTION desc = new PARAMETER_DESCRIPTION(); instance.getDescription(out desc); ParameterData parameterInfo = new ParameterData(instance, desc.name, desc.minimum, desc.maximum, desc.defaultvalue); return(parameterInfo); }
/// <summary> /// Force the contents of the a parameter back into the program parameters storage. /// </summary> /// /// This function fires as the user is pressing a new key in a parameter entry field. /// It will force the resulting value back into the storage record for the parameters. /// /// //TODO consider another attempt to see if the text editor can be bound directly /// to the parameter in the backing store. That way WPF can take care of maintaining /// the value in the store. /// /// <param name="sender"></param> /// <param name="e"></param> /// private void ParameterEntry_PreviewLostKeyboardFocus(object sender, KeyboardFocusChangedEventArgs e) { int selectedIndex = ProgramParametersLB.SelectedIndex; if (selectedIndex >= 0) { TextBox box = (TextBox)sender; try { ParameterInstance pi = (ParameterInstance)Parameters[selectedIndex]; Parameters[selectedIndex].Value = box.Text; } catch (Exception /*ex*/) { /* //TODO do something with the error */ } RefreshCommandList(); } }
public RESULT getParameter(string name, out ParameterInstance instance) { instance = null; IntPtr newPtr = new IntPtr(); RESULT result = FMOD_Studio_EventInstance_GetParameter(rawPtr, Encoding.UTF8.GetBytes(name + Char.MinValue), out newPtr); if (result != RESULT.OK) { return result; } instance = new ParameterInstance(newPtr); return result; }
public void ShortParameterValuesDisplayOriginalValue(object value) { var parameter = new ParameterInstance(definition, value); Assert.Equal(value.ToString(), parameter.ToDisplayText()); }
void OnGUI() { boundactive = false; GUI.depth = -5000; if (editing == this) { if (Vector3.Dot(Camera.main.transform.forward, (transform.position - Camera.main.transform.position).normalized) > 0.1f) { GUI.skin = gskin; Vector3 screenPoint = Camera.main.WorldToScreenPoint(transform.position); screenPoint.x -= 30f; screenPoint.y -= 25f; int height = 120; if (audioSrc.audioInst != null) { int slidercnt = 0; audioSrc.audioInst.getParameterCount(out slidercnt); height = 304 + 25 * slidercnt; } GUI.BeginGroup(new Rect(screenPoint.x, Screen.height - screenPoint.y, 300, height)); GUI.Box(new Rect(0, 0, 300, height), ""); GUILayout.BeginHorizontal(); GUILayout.Space(5); GUILayout.BeginVertical(); GUILayout.Space(8); { GUILayout.Label("Load Event"); GUILayout.BeginHorizontal(); { GUILayout.Space(13); inputPath = GUILayout.TextField(inputPath, GUILayout.Width(200)); if (GUILayout.Button("Load", GUILayout.Width(50))) { audioSrc.path = inputPath; } } GUILayout.EndHorizontal(); GUILayout.Space(15); GUILayout.Label("Audio Settings"); if (audioSrc.audioInst != null) { EventDescription desc = null; audioSrc.audioInst.getDescription(out desc); if (desc != null && desc.isValid()) { bool is3D = false; desc.is3D(out is3D); bool isOneshot = false; desc.isOneshot(out isOneshot); float mindist = 0, maxdist = 0; if (is3D) { desc.getMinimumDistance(out mindist); desc.getMaximumDistance(out maxdist); boundactive = true; bound.transform.localScale = Vector3.one * audioSrc.maxDistance * 2f; } string is3Dstr = is3D ? "3D Sound" : "2D Sound"; string diststr = is3D ? ("Distance Area ( " + mindist.ToString("0.##") + "m ~ " + maxdist.ToString("0.##") + "m )") : (""); if (listener != null) { LabelField("Distance", listenDist.ToString("#,##0.00") + " m"); } else { LabelField("Distance", "-"); } LabelField(is3Dstr, diststr); audioSrc.minDistance = FloatField("Min Dist", audioSrc.minDistance); audioSrc.maxDistance = FloatField("Max Dist", audioSrc.maxDistance); LabelField("Is Oneshot", isOneshot.ToString()); audioSrc.volume = Slider("Volume", audioSrc.volume, 0f, 1f); audioSrc.pitch = Slider("Pitch", audioSrc.pitch, 0f, 4f); int pcnt = 0; audioSrc.audioInst.getParameterCount(out pcnt); for (int i = 0; i < pcnt; ++i) { ParameterInstance pinst = null; audioSrc.audioInst.getParameterByIndex(i, out pinst); PARAMETER_DESCRIPTION pdesc = new PARAMETER_DESCRIPTION(); pinst.getDescription(out pdesc); float val = 0f, _val = 0f; pinst.getValue(out val); _val = Slider(pdesc.name, val, pdesc.minimum, pdesc.maximum); if (_val != val) { pinst.setValue(_val); } } GUILayout.Space(8); GUILayout.BeginHorizontal(); { GUILayout.Space(17); if (GUILayout.Button("Play", GUILayout.Width(80))) { audioSrc.Play(); } GUILayout.Space(4); if (GUILayout.Button("Stop", GUILayout.Width(80))) { audioSrc.Stop(); } GUILayout.Space(4); if (GUILayout.Button("Unload", GUILayout.Width(80))) { audioSrc.path = ""; } } GUILayout.EndHorizontal(); } } else { GUILayout.BeginHorizontal(); { GUILayout.Space(13); GUILayout.Label("No Event Loaded"); } GUILayout.EndHorizontal(); } } GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUI.EndGroup(); } else { if (audioSrc.is3D) { boundactive = true; bound.transform.localScale = Vector3.one * audioSrc.maxDistance * 2f; } } } }
public RESULT getParameterByIndex(int index, out ParameterInstance instance) { RESULT result = RESULT.OK; IntPtr parameterinstanceraw = new IntPtr(); instance = null; try { result = FMOD_Studio_EventInstance_GetParameterByIndex(rawPtr, index, out parameterinstanceraw); } catch { result = RESULT.ERR_INVALID_PARAM; } if (result != RESULT.OK) { return result; } instance = new ParameterInstance(); instance.setRaw(parameterinstanceraw); return result; }
public RESULT getParameter(string name, out ParameterInstance instance) { RESULT result = RESULT.OK; IntPtr parameterinstanceraw = new IntPtr(); instance = null; try { result = FMOD_Studio_EventInstance_GetParameter(rawPtr, Encoding.UTF8.GetBytes(name + Char.MinValue), out parameterinstanceraw); } catch { result = RESULT.ERR_INVALID_PARAM; } if (result != RESULT.OK) { return result; } instance = new ParameterInstance(); instance.setRaw(parameterinstanceraw); return result; }
protected override void OnExit(ExitEventArgs e) { ParameterInstance.Uninit(); base.OnExit(e); }
protected override void OnStartup(StartupEventArgs e) { ParameterInstance.Init(); base.OnStartup(e); }
public RESULT getParameterByIndex(int index, out ParameterInstance instance) { instance = null; IntPtr newPtr = new IntPtr(); RESULT result = FMOD_Studio_EventInstance_GetParameterByIndex(rawPtr, index, out newPtr); if (result != RESULT.OK) { return result; } instance = new ParameterInstance(newPtr); return result; }
public void TrimmingTheValuesMakesThemActuallyShorter(string initialLongText, string expectedDisplayText) { var parameter = new ParameterInstance(definition, initialLongText); Assert.Equal(expectedDisplayText, parameter.ToDisplayText()); }
private static bool IsParameterValid(ParameterInstance parameter) { return(parameter != null && parameter.isValid()); }
private void Update() { if (base.transform.hasChanged) { base.transform.hasChanged = false; this.UpdateUnderwaterEvent(); } if (this.Buoyancy && this.Buoyancy.InWater) { bool inWater = false; if (this.Buoyancy.IsOcean && WaterEngine.Ocean) { this.WaterLevel = WaterEngine.Ocean.HeightAt(this.WaterLevelSensor.position); } else if (this.Buoyancy.WaterCollider) { this.WaterLevel = this.Buoyancy.WaterLevel; if (!this.Buoyancy.IsOcean) { MeshFilter component = this.Buoyancy.WaterCollider.transform.parent.GetComponent <MeshFilter>(); if (component) { Vector3 position = base.transform.position; Vector3 position2 = position + base.transform.forward * 2f; Vector3 center = this.Buoyancy.WaterCollider.transform.parent.InverseTransformPoint(position2); Mesh sharedMesh = component.sharedMesh; sharedMesh.bounds = new Bounds(center, sharedMesh.bounds.size); } } } else { this.WaterLevel = -10000f; } if (this.WaterLevel < this.Buoyancy.WaterLevel && this.WaterLevel > -10000f) { this.WaterLevel = this.Buoyancy.WaterLevel; } this.WaterLevel -= this.Offset; if (this.WaterLevelSensor.position.y <= this.CalculateAdjustedWaterLevel()) { this.CalculateScreenCoverage(); inWater = true; if (this.UnderwaterInstance == null && FMOD_StudioSystem.instance) { this.UnderwaterInstance = FMOD_StudioSystem.instance.GetEvent((!this.Buoyancy.IsOcean) ? this.UnderwaterEvent : this.OceanUnderwaterEvent); UnityUtil.ERRCHECK(this.UnderwaterInstance.getParameter("depth", out this.DepthParameter)); this.UpdateUnderwaterEvent(); UnityUtil.ERRCHECK(this.UnderwaterInstance.start()); } this.TurnOnRebreatherLights(); if (this.ScreenCoverage > 0.8f) { this.Bubbles.SetActive(true); } else { this.Bubbles.SetActive(false); } } else { this.AudioOff(); this.DepthParameter = null; this.ScreenCoverage = 0f; } this.InWater = inWater; } else if (this.InWater) { this.AudioOff(); this.InWater = false; this.ScreenCoverage = 0f; } }
public void TypeParameterValuesDisplayNotTrimmedTypeNameWithoutNamespace(Type type, string expectedName) { var parameter = new ParameterInstance(definition, type); Assert.Equal(expectedName, parameter.ToDisplayText()); }
/// <summary> /// Chang event parameter with a new value (Integer) /// </summary> /// <param name="_eventParameter"></param> /// <param name="_value"></param> public FMOD.RESULT ChangeParameter(ref ParameterInstance _eventParameter, int _value) { return(_eventParameter.setValue(_value)); }