Exemple #1
0
    public void NewItteration()
    {
        if (perfectItteration)
        {
            AddLayerAt(0);
            StopAllCoroutines();
            StartCoroutine(SuperParty());
            particles.Emit(50);
        }
        perfectItteration = true;

        outliner.gameObject.SetActive(true);
        outliner.ResetScale();
        outliner.maxScale = TotalSize + .4f;
        UpdateWorld();
    }