public async Task OnFullscreenChangeEventHandler(bool value) { PlayerState.Fullscreen = value; await OnFullscreenChange.InvokeAsync(PlayerState); StateHasChanged(); }
public FullscreenDetectTool(OnFullscreenChange onFullscreenChange) { _onFullscreenChange = onFullscreenChange; _fullscreen = false; var worker = new BackgroundWorker(); // detect state every 5 second worker.DoWork += (sender, args) => { while (true) { Thread.Sleep(5000); DetectFullscreen(); } }; worker.RunWorkerAsync(); }