public void OnDragPicFolder(string folder) { seletePicPath = folder; //当前选择的路径 if (GameManager.Instance.FolderIsFramePic(seletePicPath)) { picStyteType = Path.GetFileName(Directory.GetFiles(seletePicPath)[0]); picStyteType = GetPicType(picStyteType); Debug.Log("样式 " + picStyteType); OnAddPicEnd?.Invoke(folder); } else { DialogMgr.Instance.ShowDialogTypeBtnOne("图片文件有错 第一个文件名:" + picStyteType, "错误"); } }
//路径打开结束回调 private void SeletePicEnd(string[] paths) { if (paths.Length <= 0) { return; } seletePicPath = paths[0]; if (GameManager.Instance.FolderIsFramePic(seletePicPath)) { picStyteType = Path.GetFileName(Directory.GetFiles(seletePicPath)[0]); picStyteType = GetPicType(picStyteType); Debug.Log("样式 " + picStyteType); OnAddPicEnd?.Invoke(paths[0]); } else { DialogMgr.Instance.ShowDialogTypeBtnOne("图片文件有错 第一个文件名:" + picStyteType, "错误"); return; } }