protected override void OnDragTool(int cell, int distFromOrigin) { if (Grid.IsValidCell(cell)) { foreach (HarvestDesignatable item in Components.HarvestDesignatables.Items) { OccupyArea area = item.area; if (Grid.PosToCell(item) == cell || ((Object)area != (Object)null && area.CheckIsOccupying(cell))) { if (options["HARVEST_WHEN_READY"] == ToolParameterMenu.ToggleState.On) { item.SetHarvestWhenReady(true); } else if (options["DO_NOT_HARVEST"] == ToolParameterMenu.ToggleState.On) { item.SetHarvestWhenReady(false); } Prioritizable component = item.GetComponent <Prioritizable>(); if ((Object)component != (Object)null) { component.SetMasterPriority(ToolMenu.Instance.PriorityScreen.GetLastSelectedPriority()); } } } } }
protected override void OnDragTool(int cell, int distFromOrigin) { if (!Grid.Solid[cell]) { foreach (Uprootable item in Components.Uprootables.Items) { if (Grid.PosToCell(item.gameObject) == cell) { item.MarkForUproot(true); break; } OccupyArea area = item.area; if ((Object)area != (Object)null && area.CheckIsOccupying(cell)) { item.MarkForUproot(true); } } } if (DebugHandler.InstantBuildMode) { if (Grid.IsValidCell(cell) && Grid.Solid[cell] && !Grid.Foundation[cell]) { WorldDamage.Instance.DestroyCell(cell, -1); } } else { GameObject gameObject = PlaceDig(cell, distFromOrigin); if ((Object)gameObject != (Object)null) { Prioritizable component = gameObject.GetComponent <Prioritizable>(); if ((Object)component != (Object)null) { component.SetMasterPriority(ToolMenu.Instance.PriorityScreen.GetLastSelectedPriority()); } } } }