private void UpdateUI() { normalModePanel.ShowRoundInfo(txt_RoundCount); txt_TotalRound.text = normalModePanel.totalRound.ToString(); txt_LevelCount.text = GameController.Instance.curStage.mBigLevelID + "-" + GameController.Instance.curStage.mLevelID.ToString(); int carrotState = GameController.Instance.GetCarrotState(); if (carrotState != 0) { img_Carrot.sprite = carrotSprites[carrotState - 1]; } }
public void UpdateRoundText() { normalModePanel.ShowRoundInfo(txt_RoundCount); }
public void UpdateUI() { normalModePanel.ShowRoundInfo(txt_RoundCount); txt_TotalRound.text = normalModePanel.totalRound.ToString(); txt_LevelCount.text = GameController.Instance.curStage.mBigLevelID + "-" + GameController.Instance.curStage.mLevelID.ToString(); }