void Update() { if (Neutron.IsMine(isMine)) { if (Input.GetMouseButtonDown(0)) { if (Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out RaycastHit hit, 500)) { if (hit.transform.CompareTag("ground")) { Neutron.MoveWithMousePointer(hit.point); } } } } }