public void Execute(NetDataReader reader, int netId) { short skillId = reader.GetShort(); short targetSkillLevel = reader.GetShort(); GL_Skill.s_instance.CommandUpdateSkillLevel(netId, skillId, targetSkillLevel); }
public void Execute(NetDataReader reader, int netId) { short itemId = reader.GetShort(); short num = reader.GetShort(); GL_Item.s_instance.CommandApplyBuyItemIntoBag(netId, itemId, num); }
public void Deserialize(NetDataReader reader) { horizontal = (float)reader.GetShort() * 0.01f; vertical = (float)reader.GetShort() * 0.01f; isJump = reader.GetBool(); timestamp = (float)reader.GetShort() * 0.01f; }
public static Quaternion DeserializeQuaternion(NetDataReader reader) { // Read values from the wire and map back to normal float precision. byte maxIndex = reader.GetByte(); float a = reader.GetShort() / QUAT_FLOAT_PRECISION_MULT; float b = reader.GetShort() / QUAT_FLOAT_PRECISION_MULT; float c = reader.GetShort() / QUAT_FLOAT_PRECISION_MULT; // Reconstruct the fourth value. float d = Mathf.Sqrt(1f - (a * a + b * b + c * c)); switch (maxIndex) { case 0: return(new Quaternion(d, a, b, c)); case 1: return(new Quaternion(a, d, b, c)); case 2: return(new Quaternion(a, b, d, c)); case 3: return(new Quaternion(a, b, c, d)); default: throw new System.InvalidProgramException("Unexpected quaternion index."); } }
public static NO_AttributeCharacter GetAttributeCharacter(this NetDataReader reader) { int netId = reader.GetInt(); int charId = reader.GetInt(); string name = reader.GetString(); short lv = reader.GetShort(); short str = reader.GetShort(); short intl = reader.GetShort(); short sprt = reader.GetShort(); short agl = reader.GetShort(); int maxHp = reader.GetInt(); int maxMp = reader.GetInt(); int dHp = reader.GetInt(); int dMp = reader.GetInt(); int atk = reader.GetInt(); int def = reader.GetInt(); int mag = reader.GetInt(); int res = reader.GetInt(); int tenacity = reader.GetInt(); int speed = reader.GetInt(); int criticalRate = reader.GetInt(); int criticalBonus = reader.GetInt(); int hitRate = reader.GetInt(); int dodgeRate = reader.GetInt(); int lifeSteal = reader.GetInt(); int dmgReduction = reader.GetInt(); return(new NO_AttributeCharacter(netId, charId, name, lv, str, intl, sprt, agl, maxHp, maxMp, dHp, dMp, atk, def, mag, res, tenacity, speed, criticalRate, criticalBonus, hitRate, dodgeRate, lifeSteal, dmgReduction)); }
public object Deserialize(NetDataReader stream) { if (!stream.GetBool()) { return(null); } DefIDFull defId = default; var crcId = stream.GetULong(); var root = stream.GetBool(); if (root) { defId = DefsHolder.Instance.NetIDs.GetID(crcId, 0, 0, 0); } else { var line = stream.GetShort(); var col = stream.GetShort(); var proto = stream.GetByte(); defId = DefsHolder.Instance.NetIDs.GetID(crcId, line, col, proto); } return(DefsHolder.Instance.LoadResource <IDef>(defId)); }
public void Deserialize(NetDataReader reader) { dataId = reader.GetInt(); level = reader.GetShort(); amount = reader.GetShort(); lockRemainsDuration = reader.GetFloat(); // Read only needed data if (GetEquipmentItem() != null) { durability = reader.GetFloat(); exp = reader.GetInt(); if (GetWeaponItem() != null) { ammo = reader.GetShort(); int socketCount = reader.GetByte(); Sockets.Clear(); for (int i = 0; i < socketCount; ++i) { Sockets.Add(reader.GetInt()); } } } if (GetPetItem() != null) { exp = reader.GetInt(); } }
public void Deserialize(NetDataReader reader) { StorageType = (StorageType)reader.GetByte(); StorageOwnerId = reader.GetString(); WeightLimit = reader.GetShort(); SlotLimit = reader.GetShort(); Item = reader.GetValue <CharacterItem>(); }
public void Deserialize(NetDataReader reader) { StorageType = (StorageType)reader.GetByte(); StorageOwnerId = reader.GetString(); WeightLimit = reader.GetShort(); SlotLimit = reader.GetShort(); DataId = reader.GetInt(); Amount = reader.GetShort(); }
public void Execute(NetDataReader reader, int netId) { short strength = reader.GetShort(); short intelligence = reader.GetShort(); short agility = reader.GetShort(); short spirit = reader.GetShort(); GL_CharacterAttribute.s_instance.CommandApplyDistributePoints(netId, strength, intelligence, agility, spirit); }
public void Deserialize(NetDataReader reader) { dataId = reader.GetInt(); level = reader.GetShort(); amount = reader.GetShort(); durability = reader.GetFloat(); exp = reader.GetInt(); lockRemainsDuration = reader.GetFloat(); }
public void Deserialize(NetDataReader reader) { CharacterId = reader.GetString(); StorageType = (StorageType)reader.GetByte(); StorageOwnerId = reader.GetString(); FromIndex = reader.GetInt(); ToIndex = reader.GetInt(); WeightLimit = reader.GetShort(); SlotLimit = reader.GetShort(); }
public static NO_Item GetItem(this NetDataReader reader) { ItemPlace ip = (ItemPlace)reader.GetByte(); short pos = reader.GetShort(); long realId = reader.GetLong(); short itemId = reader.GetShort(); short num = reader.GetShort(); return(new NO_Item(ip, pos, realId, itemId, num)); }
public static NO_GroundItem GetGroundItem(this NetDataReader reader) { long gndItemId = reader.GetLong(); short itemId = reader.GetShort(); short num = reader.GetShort(); int charId = reader.GetInt(); Vector2 pos = reader.GetVector2(); return(new NO_GroundItem(gndItemId, itemId, num, charId, pos)); }
public static NO_MarketItem GetMarketItem(this NetDataReader reader) { long realId = reader.GetLong(); short itemId = reader.GetShort(); short onSaleNum = reader.GetShort(); long virtualCyPrice = reader.GetLong(); long chargeCyPrice = reader.GetLong(); return(new NO_MarketItem(realId, itemId, onSaleNum, virtualCyPrice, chargeCyPrice)); }
public static NO_FightCapacityRankInfo GetFightCapacityRankInfo(this NetDataReader reader) { int charId = reader.GetInt(); string name = reader.GetString(); short rank = reader.GetShort(); short level = reader.GetShort(); int fightCapacity = reader.GetInt(); string family = reader.GetString(); byte occupation = reader.GetByte(); return(new NO_FightCapacityRankInfo(charId, name, level, rank, fightCapacity, family, occupation)); }
public void Deserialize(NetDataReader reader) { CharacterId = reader.GetString(); StorageType = (StorageType)reader.GetByte(); StorageOwnerId = reader.GetString(); InventoryItemIndex = reader.GetInt(); InventoryItemAmount = reader.GetShort(); StorageItemIndex = reader.GetInt(); WeightLimit = reader.GetShort(); SlotLimit = reader.GetShort(); Inventory = reader.GetList <CharacterItem>(); }
public static NO_SightCharacter GetSightCharacter(this NetDataReader reader) { int netId = reader.GetInt(); int charId = reader.GetInt(); Vector2 pos = reader.GetVector2(); OccupationType ocp = (OccupationType)reader.GetByte(); string name = reader.GetString(); short lv = reader.GetShort(); bool isMarket = reader.GetBool(); short attachedTitleMisId = reader.GetShort(); return(new NO_SightCharacter(netId, charId, pos, ocp, name, lv, isMarket, attachedTitleMisId)); }
public void Deserialize(NetDataReader reader) { type = (UpdateType)reader.GetByte(); id = reader.GetInt(); switch (type) { case UpdateType.Create: guildName = reader.GetString(); characterId = reader.GetString(); break; case UpdateType.ChangeLeader: characterId = reader.GetString(); break; case UpdateType.SetGuildMessage: guildMessage = reader.GetString(); break; case UpdateType.SetGuildRole: guildRole = reader.GetByte(); roleName = reader.GetString(); canInvite = reader.GetBool(); canKick = reader.GetBool(); shareExpPercentage = reader.GetByte(); break; case UpdateType.SetGuildMemberRole: characterId = reader.GetString(); guildRole = reader.GetByte(); break; case UpdateType.SetSkillLevel: dataId = reader.GetInt(); level = reader.GetShort(); break; case UpdateType.SetGold: gold = reader.GetInt(); break; case UpdateType.LevelExpSkillPoint: level = reader.GetShort(); exp = reader.GetInt(); skillPoint = reader.GetShort(); break; } }
public void Deserialize(NetDataReader reader) { var count = reader.GetInt(); Clear(); for (var i = 0; i < count; ++i) { var dealingItem = new DealingCharacterItem(); dealingItem.nonEquipIndex = reader.GetInt(); dealingItem.dataId = reader.GetInt(); dealingItem.level = reader.GetShort(); dealingItem.amount = reader.GetShort(); dealingItem.durability = reader.GetFloat(); Add(dealingItem); } }
public UpdateVariableData(NetDataReader reader, NetPeer sender) : base(sender) { variabeleDataType = (VariableDataType)reader.GetShort(); variableName = reader.GetString(); objectID = reader.GetLong(); switch (variabeleDataType) { case VariableDataType.Bool: this.variableDataBool = reader.GetBool(); break; case VariableDataType.Float: this.variableDataFloat = reader.GetFloat(); break; case VariableDataType.Long: this.variableDataLong = reader.GetLong(); break; case VariableDataType.String: this.variableDataString = reader.GetString(); break; case VariableDataType.Vector2: this.variableDataVector2 = reader.GetVector2(); break; } }
public void Deserialize(NetDataReader reader) { type = (BuffType)reader.GetByte(); dataId = reader.GetInt(); level = reader.GetShort(); buffRemainsDuration = reader.GetFloat(); }
public void Execute(NetDataReader reader, int netId) { long realId = reader.GetLong(); short num = reader.GetShort(); GL_Item.s_instance.CommandApplySellItemInBag(netId, realId, num); }
public void Execute(NetDataReader reader, int netId) { long realId = reader.GetLong(); short num = reader.GetShort(); GL_Item.s_instance.CommandDropItemOntoGround(netId, realId, num); }
public void Deserialize(NetDataReader reader) { UnitId = reader.GetUShort(); UnitMesh = reader.GetByte(); PosX = reader.GetShort(); PosY = reader.GetShort(); bool[] bdata = ByteToBool(reader.GetByte()); Attack = bdata[0]; PlayerOwned = bdata[1]; HasEffect = bdata[2]; HasHealth = bdata[3]; Alive = bdata[4]; HasExp = bdata[5]; Upgrade = bdata[6]; CustomSize = bdata[7]; if (Alive && HasHealth) { Health = reader.GetByte(); } if (Alive) { Rot = reader.GetByte(); } if (HasEffect) { VisualEffect = (VisualEffect)reader.GetByte(); } if (Attack) { Target = reader.GetUShort(); } if (HasExp) { Exp = reader.GetByte(); } if (Upgrade) { UnitSkin = reader.GetByte(); } if (CustomSize) { UnitSize = reader.GetByte(); } }
public static NO_Status GetStatus(this NetDataReader reader) { short statusId = reader.GetShort(); int value = reader.GetInt(); float time = reader.GetFloat(); return(new NO_Status(statusId, value, time)); }
public SpawnData(NetDataReader reader, NetPeer sender) : base(sender) { spawnType = (ObjectType)reader.GetShort(); owner = reader.GetLong(); objectID = reader.GetLong(); position = reader.GetVector3(); rotation = reader.GetVector3(); scale = reader.GetVector3(); }
public static NO_Monster GetMonster(this NetDataReader reader) { int netId = reader.GetInt(); Vector2 pos = reader.GetVector2(); short monsterId = reader.GetShort(); MonsterType monType = (MonsterType)reader.GetByte(); return(new NO_Monster(netId, pos, monsterId, monType)); }
public static NO_MallItem GetMallItem(this NetDataReader reader) { int mallItemId = reader.GetInt(); short itemId = reader.GetShort(); long virtualCyPrice = reader.GetLong(); long chargeCyPrice = reader.GetLong(); return(new NO_MallItem(mallItemId, itemId, virtualCyPrice, chargeCyPrice)); }
public static NO_LoginCharacter GetLoginCharacter(this NetDataReader reader) { int charId = reader.GetInt(); OccupationType ocp = (OccupationType)reader.GetByte(); string name = reader.GetString(); short lv = reader.GetShort(); return(new NO_LoginCharacter(charId, ocp, name, lv)); }