void Start() { if (isDebug) { MyConst.Init(); IQuestionProvider provider = new QuestionCSVProvider(); QuestionBuilder.PopulateQuestion(provider); debugUI.SetActive(true); debugUI.transform.position = Vector3.zero; } }
void Start() { MyConst.Init(); playerName.text = PlayerPrefs.GetString("PlayerInputName", ""); MyConst.SetPlayerName(playerName.text); }