public void RemovingAllElementsOfKeyWillAlsoRemoveKey() { Fixture.Add(0, "hello"); Fixture.Add(0, "cat"); Fixture.Add(0, "dog"); Fixture.Remove(0, "dog"); Fixture.Remove(0, "cat"); Fixture.Remove(0, "hello"); Fixture.Contains(0).Should().Be(false); }
public IEnumerator <Value> GetEnumerator() { if (!_source.Contains(_key)) { yield break; } else { foreach (var item in _source[_key]) { yield return(item); } } }