void Start() { terrainImporter = new Importers.TerrainImporter( MftData.FromFile(TerrainMftFile), MftData.FromFile(VtMftFile), new MftData[] { MftData.FromFile(BuildingsMftFile), MftData.FromFile(TreesMftFile) } ); terrainImporter.MaterialToUse = MaterialToUse; terrainImporter.PrepareForLoad(); terrainImporter.LoadedTerrain += terrainImporter_LoadedTerrain; terrainImporter.LoadedTerrainPart += terrainImporter_LoadedTerrainPart; }
private static MftData LoadMft(string mftType) { return(MftData.FromFile(FindMft(mftType))); }