public void CloseMessaging() { if (Messaging != null) { Messaging.Disconnect(); Messaging.Connected -= _messaging_Connected; Messaging.FugutiveLocationRecieved -= _messaging_FugutiveLocationRecieved; Messaging.HelloRecieved -= Messaging_HelloRecieved; Messaging.SurrenderRecieved -= Messaging_SurrenderRecieved; Messaging = null; } }