Exemple #1
0
        public void DoNextStep(GameState state, List <Coordinate> availableCells)
        {
            RefreshGame(state);
            actualRound++;

            if (availableCells == null)
            {
                return;
            }

            AvailableFields = mapConverter.ConvertToDrawable(availableCells, mapAttributes, CanvasWidth, CanvasHeight);

            StartCounter();

            nextTurnSoundPlayer.Play();
        }