/// <summary> /// 测试动态挡格,以tile为中心5 * 5的添加动态挡格 /// </summary> /// <param name="tile"></param> /// <returns></returns> public float TestRemoveBlock(MapTile tile) { List <MapTile> l = new List <MapTile>(); if (TileHelp.GetAreaTile(tile.Pos, 2, false, ref l) == true) { MapChangeManger.UnBlockTile(l); } Stopwatch sw = new Stopwatch(); sw.Start(); MapChangeManger.InputChanges(); sw.Stop(); return(sw.ElapsedTicks / 10000.0f); }
/// <summary> /// 测试动态挡格,以tile为中心5 * 5的添加动态挡格 /// </summary> /// <param name="tile"></param> /// <returns></returns> public float TestAddBlock(MapTile tile) { List <MapTile> l = new List <MapTile>(); if (TileHelp.GetAreaTile(tile.Pos, 2, false, ref l) == true) { MapChangeManger.BlockTile(l); } Stopwatch sw = new Stopwatch(); sw.Start(); Profiler.BeginSample("TestMethod"); MapChangeManger.InputChanges(); Profiler.EndSample(); sw.Stop(); return(sw.ElapsedTicks / 10000.0f); }
private void Inputs() { Vector3 s = PathFind.instance.GetMousePosition(); if (s == Vector3.up) { return; } MapTile tile = PathFind.instance.m_map.GetMapTile(s); if (tile != null) { if (Input.GetMouseButtonDown(0) && Input.mousePosition.y < Screen.height - 200) { if (m_operation == (int)operation.AddUnit) { AddUnit(tile); } else if (m_operation == (int)operation.SearchPath) { if (m_DicUnits.ContainsKey(m_SelUnitKey) == true) { PathFind.instance.FindPaths(tile, m_DicUnits[m_SelUnitKey]); } } else if (m_operation == (int)operation.AddBlock) { if (CheckAddObstacles(tile) == true) { //m_operation = (int)operation.MoveMap; MapChangeManger.InputChanges(); } } else if (m_operation == (int)operation.RemoveBlock) { if (CheckRemoveObstacles(tile) == true) { //m_operation = (int)operation.MoveMap; MapChangeManger.InputChanges(); } } } } }