public MainMenuUserInterfaceController(MainMenuUserInterface userInterface)
        {
            UserInterface = userInterface;

            Show(UserInterface.MainPanel);

            UserInterface.MenuSinglePlayer.Click += (sender, args) =>
                                                    Show(UserInterface.StartGamePanel);

            UserInterface.MenuMultiPlayer.Click += (sender, args) =>
                                                   Show(UserInterface.MultiPlayerPanel);

            UserInterface.MultiPlayerCreateGame.Click += (sender, args) =>
                                                         Show(UserInterface.CreateMultiplayerGamePanel);

            UserInterface.MenuSettings.Click += (sender, args) =>
                                                Show(UserInterface.SettingsPanel);

            UserInterface.MenuQuit.Click += (sender, args) => { };

            UserInterface.StartGameBack.Click += (sender, args) =>
                                                 ShowLast();

            UserInterface.MultiPlayerBack.Click += (sender, args) =>
                                                   ShowLast();

            UserInterface.SettingsBack.Click += (sender, args) =>
                                                ShowLast();

            UserInterface.JoinByIpBack.Click += (sender, args) =>
                                                ShowLast();

            UserInterface.MultiPlayerJoinByIp.Click += (sender, args) =>
                                                       Show(UserInterface.JoinByIpPanel);

            UserInterface.CreateMultiplayerGameCreateGame.Click += (sender, args) =>
                                                                   UserInterface.CreateMultiplayerGamePanel.Visible = false;

            UserInterface.StartGameNewGame.Click += (sender, args) =>
                                                    UserInterface.StartGamePanel.Visible = false;

            UserInterface.JoinByIpJoin.Click += (sender, args) =>
                                                UserInterface.JoinByIpPanel.Visible = false;
        }
Exemple #2
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        public override void Awake()
        {
            _networkManager = new SteamNetworkManager(Game1.AppId, new MaydayMessagePackager());

            var panel      = new MainMenuUserInterface();
            var controller = new MainMenuUserInterfaceController(panel);

            UserInterface = new MyraUserInterface(panel);

            _networkManager.SetClientNetworkListener(this);

            panel.StartGameNewGame.Click += (o, e) =>
                                            StartNewGame();

            panel.CreateMultiplayerGameCreateGame.Click += (o, e) =>
                                                           CreateMultiplayerGame(panel.CreateMultiplayerGamePortTextBox.Text);

            panel.JoinByIpJoin.Click += (o, e) =>
                                        JoinServer(panel.IpAddressTextBox.Text, panel.PortTextBox.Text);

            panel.GameLogo.Renderable = new TextureRegion(YetiGame.ContentManager.Load <Texture2D>("MainMenu/logo"));

            panel.GameLogo.Renderable = new TextureRegion(YetiGame.ContentManager.Load <Texture2D>("MainMenu/logo"));
        }