private void Nameserver_ServerErrorReceived(object sender, MSNErrorEventArgs e) { if (e.MSNError != MSNError.AlreadyInMode && e.MSNError != MSNError.AlreadyLoggedIn) { Logger.Error("MSN Error: {0}", e.MSNError); DisconnectMessenger(); } }
/// <summary> /// Notifies the user of errors which are send by the MSN server. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Nameserver_ServerErrorReceived(object sender, MSNErrorEventArgs e) { // when the MSN server sends an error code we want to be notified. SetStatus("Server error received"); OnHadSomeError(); }
static void Nameserver_ServerErrorReceived(object sender, MSNErrorEventArgs e) { WL("Nameserver_ServerErrorReceived"); }
// Main private void msnMessenger_ErrorReceived(Messenger sender, MSNErrorEventArgs e) { MessageBox.Show(e.Error.ToString(), "Error"); }
/// <summary> /// Notifies the user of errors which are send by the MSN server. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Nameserver_ServerErrorReceived(object sender, MSNErrorEventArgs e) { if (InvokeRequired) { BeginInvoke(new EventHandler<MSNErrorEventArgs>(Nameserver_ServerErrorReceived), new object[] { sender, e }); } else { // when the MSN server sends an error code we want to be notified. MessageBox.Show("Error code: " + e.MSNError.ToString() + " (" + ((int)e.MSNError) + ")" + "\r\n\r\nDescription: " + e.Description, "Server error received"); SetStatus("Server error received"); } }
protected virtual void OnServerErrorReceived(MSNErrorEventArgs e) { if (ServerErrorReceived != null) ServerErrorReceived(this, e); }
private void OnNameserverServerErrorReceived(object sender, MSNErrorEventArgs msnErrorEventArgs) { if (Log.IsErrorEnabled) { Log.Error("MSN server error [" + msnErrorEventArgs.MSNError + "] - " + msnErrorEventArgs.Description); } }
protected virtual void MessengerError(object sender, MSNErrorEventArgs e) { Log.Error(string.Format("Messenger error: {0}", e.MSNError)); }