public bool CheckTick(string key) { if (key.Length <= 0) { Console.WriteLine("Check Key an not be null"); } if (Ticks.ContainsKey(key)) { return(Ticks[key].IsReady(Loader.AssemblyTime())); } Console.WriteLine($"Key {key} not found"); return(false); }
public void UseTick(string key) { if (key.Length <= 0) { return; } if (Ticks.ContainsKey(key)) { Ticks[key].UseTick(Loader.AssemblyTime(), _rnd.NextFloat(Ticks[key].GetMinDelay(), Ticks[key].GetMaxDelay()) + _rnd.NextFloat(_randomMin, _randomMax)); } else { Console.WriteLine($"Key {key} not found"); } }