public void UpdateCollectionGoals(Bubble bubbleToCheck) { if (m_levelGoalCollected != null) { m_levelGoalCollected.UpdateGoals(bubbleToCheck); } }
public void UpdateCollectionGoals(GamePiece pieceToCheck) { if (m_levelGoalCollected != null) { m_levelGoalCollected.UpdateGoals(pieceToCheck); } }
public void UpdateCollectionGoals(GamePiece pieceToCheck) { if (m_levelGoalCollected) { m_levelGoalCollected.UpdateGoals(pieceToCheck); //(m_levelGoal as LevelGoalCollected).UpdateGoals(pieceToCheck); } }